
MOTION CAPTURE POST-PRODUCTION
FROM RAW CAPTURE TO MOVEMENT READY FOR YOUR PIPELINE.
We transform motion capture data into clean, precise and reliable movement for games and digital production.
CLEANING · SOLVING · RETARGETING · ANIMATION · QA
WHAT WE DO
TECHNICAL PRECISION. DIGITAL PERFORMANCE.
We turn motion capture data into clean, production-ready animation through specialized post-production processes.
MOTION DATA
Capture → Processing → Cleanup
CHARACTER ANIMATION
Solving → Retargeting → Animation
PRODUCTION PIPELINE
QA → Delivery → Integration
OUR SERVICES
SPECIALIZED MOTION CAPTURE POST-PRODUCTION
Technical services that transform motion capture data into precise, production-ready results.
- 01
CLEANING
Motion capture data cleanup
We process raw data to remove noise, correct gaps and refine animation curves.
- 02
SOLVING
Conversion to skeletal motion
We transform processed data into precise, consistent skeletal animation.
- 03
RETARGETING
Motion transfer
We adapt captured motion to production characters and rigs, preserving the original performance.
- 04
ANIMATION
Technical animation refinement
We adjust timing, contacts, trajectories, orientation and other technical production requirements.
- 05
QA
Quality assurance
We validate the final data to ensure precision, consistency and compliance with delivery requirements.
OUR PIPELINE
FROM MOTION CAPTURE TO FINAL ANIMATION
A structured workflow that transforms motion data into clean, precise, production-ready results.
RAW DATA → CLEAN → SOLVE → RETARGET → ANIMATE → QA → PRODUCTION-READY
- 01
CLEAN
Raw data → Clean data
We remove noise, gaps and trajectory errors.
- 02
SOLVE
Markers → Skeleton
We convert processed data into skeletal motion.
- 03
RETARGET
Skeleton → Character
We transfer the motion to the target character.
- 04
ANIMATE
Technical refinement
We adjust the motion to production requirements.
- 05
QA
Validation → Delivery
We review the final result before delivery.
TECHNOLOGY
TOOLS FOR 3D PRODUCTION
We work with professional motion capture, animation and 3D tools, adapting our workflow to the technical requirements of each production.
Blade
Motion Capture Processing & Cleanup
- AUTODESK
MotionBuilder
Retargeting & Animation
- AUTODESK
3ds Max
3D Animation & Post-Production

Blender
3D Processing & Animation

OUR EXPERIENCE
EXPERIENCE SHOWS IN THE DATA.
More than eight years specializing in motion capture post-production, working with processes that require technical precision, consistency and attention to detail.
8+
YEARS OF EXPERIENCE
Motion Capture Post-Production
AAA
GAME PRODUCTION
Experience working within high-level production pipelines.
PRODUCTION-READY
PRODUCTION-READY DATA
Processes focused on quality, consistency and delivery.
OUR COMMITMENT
PRODUCTION DATA IS CONFIDENTIAL.
We respect the confidentiality of our clients, their assets and their production processes.
That is why we do not publish motion capture data or proprietary project content.
We demonstrate our capabilities through material and examples developed specifically for this purpose.

ABOUT SENTIDO DIGITAL
A TECHNICAL PARTNER FOR MOTION.

We transform motion data into clean, precise, production-ready results, integrating into our clients’ technical workflows.
We are the team that turns hours of capture into production-ready movement.
We have been in the market for more than 8 years, specializing in the most technical part of the animation pipeline: cleaning, refining and preparing mocap data with precision, using Vicon Blade as our primary tool.
We work behind closed doors, without exposing a single client project — discretion is part of the service, not an extra.
We are in Quito-Ecuador · Working with international production teams.

LET'S TALK
HAVE A MOTION PROJECT?
Tell us about your project and let’s explore how we can support your production.
